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Westroo Digital develops advanced audio software and mobile applications in-house. This is an overview of our work — the product lines our engineering team designs, builds and maintains.
We develop complete workstation software for recording, arranging, mixing and mastering. It runs on our own audio engine, which is what allows it to stay responsive at small buffer sizes even with a heavy plugin chain.
Mixing and creative effects written from scratch in C++, built on DSP we develop ourselves. Each plugin is produced in VST3, AU and AAX for Windows and macOS, with native builds for Intel and Apple silicon.
Alongside our audio work we develop utility applications for Android and iOS. The engineering standard is the same: small, fast, and built to do one job properly.
The disciplines our team covers across every product line.
Filter design, dynamics, time-based effects and non-linear modelling, prototyped and measured before release.
Lock-free, allocation-free processing paths that hold up at low latency and high track counts.
One C++ core with native builds for Windows, macOS, Android and iOS.
Audio interfaces designed around workflow, with the controls that matter placed where the hand expects them.
VST3, Audio Unit and AAX implementations, including state saving, automation and host quirks.
Signed and notarised builds, versioned changelogs, and compatibility work as platforms move on.
We are happy to talk through what we build, how we build it, and where our software is heading.